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tomsketchit

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A member registered Dec 17, 2018

Recent community posts

I've found the scene with the other two girls in the Autumn scene (realizing that clickable stuff always highlights when you pass over it helped, plus the fact it was hinted at in the preview images for this page), but couldn't bring myself to dig enough to find this Eli MGTS scene. Couldn't find anything extra clickable in her scenes at least. If it's triggered by a different combination of events, I'm not digging for it on my own at this point.

I've played through all the major content I think. I've filled out all the galleries and found Gin's scenes. I also found the tavern scene with Nyuru, though nothing really happened with it. Is there anything else I'm missing? The listing makes it sound like there are more secrets to find, but I don't know if I want to go through different scene combinations to try and find them, and don't know if I missed some hidden clickable things in the scenes. If anyone has hints to share, I'm eager to hear them.

Okay! Third try, and I managed to do everything but the final boss! Went up to the door, but suddenly a deer girl I had accidentally shot while messing around a moment before ran up the steps and hit me. I took her down, went to go get back to full health. And then right after that, my character model vanished, I could not move, and the game crashed. I'll stop my playthrough there. It is a shame I didn't get to see it finished, but for what it's worth I loved what I saw. Game has a lot of charm and fun to it, I don't regret that I decided to give it money, I hope to see what else you can do!

Very fun game once you get used to it. Wish it had some sort of save function so it could be played in multiple sittings or in case of crashes, since it sucks to make progress only for the game to suddenly crash on you, meaning you lose it all. So far I've only had one issue where my character froze after I pressed E for an action and one crash when I encountered the hooded ladies, not sure if it was because of them or because I accidentally hit space bar while trying to avoid their attacks.

Sounds good, just wanted to be sure those issues were known about. Looking forward to more!

Definitely an improvement with the new engine, hope that the next chapter can work the kinks out of it. I'm sure you're aware of these issues, but I feel I should list the ones I found just to be sure.

First, resetting the level didn't actually reset the level it seems. On the death screens, hitting V just made the death screen replay, and after the chase scene, it just causes the ghost's blue orb form to chase you right away, even though you're back at the beginning.

Second, the wall clinging thing seemed more of a hindrance than something helpful most of the time, as you'd jump and get momentarily stuck on any vertical surface, and you only seem to be able to wall jump in the one vertical section of the map, so that's the only place you really need it.

Then there's the resolution issue with the text, which you've already made clear you're aware of so I won't go into that too much.

There was also this thing where it seemed bits of the intro text stayed on screen after it went away? Like there were little white dots left all over the upper part of the screen?

Last issue I had is mostly personal, but having the punch button be Z really made the chase scene hard to play. Having to hold down D, shift, and press Z to punch goblins as you run really made it harder than it needed to be. Honestly felt like the run speed should have just been the default speed, since the walking speed is painfully slow and the sprint speed isn't really that fast.

Anyway, those are all of my thoughts. I look forward to what you do going forward!

Love how the new stage actually had some choices to it. Was a nice addition.

Appreciate the offer, but it appears to have too many people in it for my taste. Big Discord servers give me anxiety.

Finished trying the update. Love the redesigns, love the scene with the giant bug lady, nice animation there, love how huge Vanessa gets in that last scene.


A few notes. One, found another glitch with a missing wall in that last scene. If you turn back immediately after reaching Vanessa, you fall through the floor again. Also, if you hit the elevator button again after it reaches the top, it starts rising endlessly into the sky. Also, I have no idea what I'm supposed to do in the last Vanessa scene. I go up, I give her the stone, and then I can't figure out what to do from there. You can't get down without dying (the fall leading to the same bad end screen as her ascension), and I can't figure out a way to help her as hitting V just makes her repeat her dialogue. So, at the moment, it seems it's just stuck as an unavoidable bad end.

On a different, minor note, I sort of wish there was a way to know if I've found all the easter eggs / bad ends, because I'm constantly feeling like I've missed something but am not sure why.


All that aside, very well done, looking forward to more.

Definitely think it would be neat, especially for characters like Rynoa who imply what they were like before growing. The difference between before and after is a lovely thing for me.

Finished the update, enjoyed it. I feel like it might be a good idea to at some point add a scene showing what life was like for some of the characters before the growth started happening, but that's not that necessary. Looking forward to more!

What is the secret room?

Think I found a bug. After the Mama section, if you go and knock on sis's door, but then go back to the right after it opens, you can go off screen and, I think, fall underground. You can still move back and forth, but you're off screen and can't go back through the door, just move back and forth slowly. Found this out because I was curious about finding possible easter eggs.